Monsters

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See Dungeon for information about dungeon levels, loot, and monsters.

Slimes[edit | edit source]

Image Name HP (Approximate) Damage Locations Drops
Green slime.png Slime 15Health 3 Slashes from Rusty sword item.png Rusty sword
2 Slashes from Sword item.png Sword
The Village, Swamp, Dungeon (Floors 1-5) Green jelly item.png Green jelly
Behavior Strategy Notes
Slimes bounce toward player and lunge in short range. Easy to defeat when not cornered and only foes are slimes.
Slash once or twice and back up, be careful if they are not all on the same recovery pattern.
Quest obtained from Krezvold Can kill player quickly when cornered as damage is rapid in direct contact.

Bat[edit | edit source]

Image Name HP (Approximate) Damage Locations Drops
Giant bat.png Bat 15Health 3 Slashes from Rusty sword item.png Rusty sword
2 Slashes from Sword item.png Sword
Swamp, Dungeon (Floors 1-5) 1xBat wing item.png Bat wing
Behavior Strategy Notes
Floats toward player. Swoops in large range and has long recovery. Continually attacks the player in short range when not recovering from swoop. Low damage and long recovery.
If less than 3 bats are on same recovery pattern, slash once and back up.
If more than 3 flee until there are less.

Iron Maiden[edit | edit source]

Image Name HP (Approximate) Damage Locations Drops
Iron maiden.png Iron Maiden 35Health 4 Slashes from Sword item.png Sword
3 Slashes from Steel sword item.png Steel sword
Dungeon (Floors 3-15) 2xBloody nails item.png Bloody nails
Behavior Strategy Notes
Runs at player.
Dashes and slices at player in short range.
Dashes back rapidly when slashing. otherwise has a long recovery.
Increases speed randomly.
Do this if they are the only foe and less than two come from the same direction and are on the same recovery pattern.
Immediately after dodging slash (requires constant movement in any direction directly away) turn and deal 2 Slashes then immediately dodge again.
If 3 or greater (particularly bats) flee or fight them until there are less.
Objective of (quest) obtained from Snake.

Giant Fly[edit | edit source]

Image Name HP (Approximate) Damage Locations Drops
Giant fly.png Giant Fly 10Health 1 Slash from Sword item.png Sword
1 Slash from Steel sword item.png Steel sword
Dungeon (Floors 3-15) N/A
Behavior Strategy Notes
The fly will float around until it spots the player, then it will constantly fly towards the player. If they are in a large group have the flies follow you until you are in a hallway, then quickly turn around and start slashing, if there is only one or two, use your sword when they get near. The flies movement speed is on par with the player, and doesn't stop to attack, making outrunning it near-impossible.

Blue Slime[edit | edit source]

Image Name HP (Approximate) Damage Locations Drops
Blue slime.png Blue Slime 20Health 2 Slashes from Sword item.png Sword
2 Slashes from Steel sword item.png Steel sword
Dungeon (Floors 5-9) Blue jelly item.png Blue jelly
Behavior Strategy Notes
They bounce towards the player. Just like green slimes, when near the player, slash twice then back up.

Fire Bat[edit | edit source]

Image Name HP (Approximate) Damage Locations Drops
Firebat.png Fire Bat 20Health 2 Slashes from Sword item.png Sword
2 Slashes from Steel sword item.png Steel sword
Dungeon (Floors 6-15) Bat wing item.png Bat wing
Behavior Strategy Notes
Similar to the Bat, but will leave a trail of fire that damages the player. Also similar to the Bat, but take care to avoid the Fire Bat's fire trail and make sure not to allow yourself to become cornered, forcing you to run through the Fire Bat's trail.

Giant Spider[edit | edit source]

Image Name HP (Approximate) Damage Locations Drops
Giant spider.png Giant Spider 30Health 3 Slashes from Sword item.png Sword
2 Slashes from Steel sword item.png Steel sword
Dungeon (Floors 7-15) Spider web item.png Spider web
Behavior Strategy Notes
Will lunge and attack, before bouncing back and firing a ranged projectile. Engaging around objects, tight spaces or against walls can be helpful.

Lightning Ball[edit | edit source]

Image Name HP (Approximate) Damage Locations Drops
Lightning ball.png Lightning Ball 20Health 1x27 Dungeon (Floors 7-15) Electric powder item.png Electric powder
Behavior Strategy Notes
Rapidly moves towards the player and, after reaching the player, detonates with a one second delay. Once it stops, simply move out of the explosion's range. Can be killed, though will still explode and drop, making the effort relatively pointless.

Poppet[edit | edit source]

Image Name HP (Approximate) Damage Locations Drops
Black slime.png Poppet 30Health 2x17 Dungeon (Floors 8-15) Black jelly item.png Black jelly
Behavior Strategy Notes
Stationary monster that fires 3 balls in a fan pattern up, down, left, or right depending on the player's position This creep fires the balls making a cone. you can reach it by passing through the balls or staying in a blind point in diagonal with it.

Orange Slime[edit | edit source]

Image Name HP (Approximate) Damage Locations Drops
Orange slime.png Orange Slime 25Health ? Dungeon (Floors 10-15) Orange jelly item.png Orange jelly
Behavior Strategy Notes
? ?

Rock Golem[edit | edit source]

Image Name HP (Approximate) Damage Locations Drops
Rock golem.png Rock golem 60Health 3x27 Dungeon (Floor 11) N/A
Behavior Strategy Notes
? ?

Stone Golem[edit | edit source]

Image Name HP (Approximate) Damage Locations Drops
Stone golem.png Stone Golem 70Health 3x27 Dungeon (Floors 13-14) N/A
Behavior Strategy Notes
? ?

Obsidian Golem[edit | edit source]

Image Name HP (Approximate) Damage Locations Drops
Obsidian golem.png Obsidian Golem 80Health 3x27 Dungeon (Floor 15) N/A
Behavior Strategy Notes
? ?

Unimplemented Monsters[edit | edit source]

Image Name
Golgothan.png Golgothan
Golgothan hand.png Golgothan Hand
File:Golgothan mini.png Golgothan Mini

Notes[edit | edit source]

  • Monsters are capable of pushing each other making it easy to kill 2 Revenants at once but makes the combination of Bats and Revenants particularly deadly.
  • The players attacks, as well as particular monster's ranged attacks, can hit and destroy some objects.
  • It is possible for monsters to push items out of the map.
  • Due to a bug, when moving directly towards a monster that is dashing, such as a swooping bat or lunging slime, the monster may be pushed rapidly away from the player after dealing damage.

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